credit : MrKandalore
Friday, May 18, 2012
IS3 Weakspots
IS3 Weakspots
credit : MrKandalore
credit : MrKandalore
Thursday, May 17, 2012
Monte Cassino Special (EU)
Tankees,
This weekend is the anniversary of one of the most important battle series during World War II, the Monte Cassino Battle. The fourth and final assault of the series May 18th 1944 ended in victory for the Polish troops on the Cassino Mountain on May 18th 1944. The result was that the road to Rome was opened up to the Allied Forces.
From Friday, May 18th at 07:30 CEST until Tuesday, May 22nd at 07:00 CEST (05:30 and 05:00 GMT), you will be able to benefit from the following offers:
50% discount on following vehicles:
M4 Sherman, American tier V medium tank;
M10 Wolverine, American tier V tank destroyer;
M5 Stuart, American tier IV light tank;
M7 Priest, American tier IV self-propelled gun;
PzKpfw IV, German tier V medium tank;
StuG III, German tier V tank destroyer;
JagdPz IV, German tier VI tank destroyer;
Grille, German tier IV self-propelled gun.
50% discount on camouflage patterns
50% discounts on garage slots
50% discount on the premium tank Churchill, a Soviet tier V heavy tank.
Enjoy this special offer and honour the anniversary of the Monte Cassino Battle with your brand new vehicles!
To help you immerse yourself in the atmosphere of this notable battle, we will now introduce you to the historical context behind this offer.
Geographical Context: Gustav Line
Gustav Line was a fortification system which operated as part of the Winter Line, and proved to be a series obstacle between the Allies and their target of Rome. The Gustav Line ran across Italy from the area of the Garigliano river estuary in the west, through the Apennine Mountains and the Liri Valley and then to the mouth of the Sangro River on the Adriatic Coast.
Defended by about 15 German Divisions, it was a formidable defensive position that took a long time and some complex tactics to break.
The First Three Assaults
The first attempts to break through the Winter Line were made in November 1943,when Canadian forces tried to take the city of Ortona. After 2 months of fighting, heavy blizzards forced them to withdraw without reaching their target. The first battle of Monte Cassino took place between the 17th and 22nd January 1944, and consisted of a combined attempt by British, US and French forces to break through the Gustav Line by using a surprise amphibious landing at Anzio. However, the Allied forces ended up trapped at the line of Rapido River at the base of Monte Cassino, and the landing forces were able to gain only 30km of land before being brought to a halt by the Germans.
The second attempt was made on 12th February. Fresh Commonwealth forces along with Indian and ANZAC, (including Ghurka and Nepal Regiments), managed to strike deep into the line with artillery and aerial bombardment. Indian troopers then managed to capture the mountain line called Snake's Head whilst New Zealand Troops successfully captured the town of Cassino. However, after three days of heavy fighting and losses, they were repelled.
On March 15th, the third battle began with the bombardment of Cassino town and Monte Cassino Abbey. New Zealand forces managed to capture the ruins of Cassino again, and Indian troops were able to get within 200m of the abbey, but in the end they were once again driven back.
Final Assault
After those first three attempts, General Alexander decided that the next assault would be against the whole of the front line. Attacking forces included the US 5th Army (including the French Expeditionary Corps) and the 8th UK Army (including 2nd the Polish Corps). The plan was for US II Corps of the 5th Army to attack up the coast along Route 7 towards Rome. The French would attack through bridgeheads across Garigliano and the British XIII Corps of the 8th Army would attack along Liri Valley. Meanwhile the 2nd Polish Corps would attack Cassino itself. Against them stood the formidable German 10th Army, which included the famous 1st Paratrooper Division.
The attack began on May 11th at 23:00 hours with a massive artillery bombardment involving over 1600 guns. This continued until daybreak but the US forces were making little progress. The French forces managed to achieve their objectives and created two crossings over the Rapido thus enabling the 1st Canadian Armoured Brigade to roll across and support their troops against German counterattacks. On the abbey front, a hill called Mount Calvary was briefly captured by Polish forces, but they were pushed back by German paratroopers. The British bridges over the Rapido held despite counterattacks, and the French forces managed to Capture Monte Maio. This allowed them to support the British 8th Army, which was now resisting assault by every scrap of reserves the German commander, Field Marshal Kesselring was able to dredge up.
On May 14th, the French Moroccan Mountain Division successfully managed to navigate the allegedly impassable mountains and outflanked the German positions along the Liri Valley.
The commander of the 2nd Polish Corps, General Anders, mobilised every human reserve he had, sending drivers, mechanics, cooks and even his staff officers for the final push on the 17th May. During the early morning hours of May 18th, Polish forces and the British 78th Division linked up a few kilometres west of Cassino town. Shortly after that the forward elements of the 12th Podolian Uhlans Regiments raised the Polish flag over the abbey, which had now been abandoned by the retreating German forces.
The road to Rome was now open. But both sides had suffered heavy losses. Allied forces reported 55 000 casualties whilst the Germans reported 20 000 dead and wounded.
Offline Community Event - London
Hi All
The Offline Community meeting in London is closer than you think. Supercharge and the Challenger would like you to come and join them as they visit the Imperial War Museum and then descend upon a local pub for drinks and chat!
The gathering will take place on Saturday, May 26thand everyone is welcome to join us!
If you want to attend, just come to the Imperial War Museum at 2pm, and we'll all have a wander around together. Our team will be inside the museum waiting for you in the Conference Room which is located at the back of the building – just ask at the main desk if you are unsure where to go!
Afterwards, ataround 5:30pm we will be heading to a local pub to relax and chat for the rest of the evening.
Please note that this will be an informal community meeting – it is a chance to meet and chat with our staff and ask a few questions in friendly and informal surroundings. Please also be aware, you need to be over the age of 18 to attend this event due to the presence of alcohol.
We hope to see you there!
Supercharge
The Challenger
Imperial War Museum
IWM London
Lambeth Road
London SE1 6HZ
United Kingdom
Nearest Tube Stations
Lambeth North (Bakerloo Line)
Waterloo (Bakerloo, Northern, Jubilee Line)
Southwark (Jubilee Line)
Elephant & Castle (Bakerloo, Northern Line)
Nearest Train Stations
Waterloo
Elephant & Castle
Coming by Bus?
1, 3, 12, 45, 53, 59, 63, 68, 100, 159, 168, 171, 172, 176,188, 344, 360, 453, C10
More detail : http://forum.worldoftanks.eu/index.php?/topic/115021-offline-community-event-london/
Protect the VIP Event (SEA)
Tank Commanders,
Care to do a little security work to earn some extra gold? Take part in our “Protect the VIP” event and stand to receive in-game gold when you successfully secure the safety of the VIP in your team and win the match by either eliminating the opposing team or securing their base.
CMs will create a room in the training room and players can join in to battle
VIPs will use AMX40 and the team members will be required to protect their VIP
The team that kills the opposing team's VIP and win the battle will emerge as the winning team
Protect the VIP Event
Secure the safety of the VIP in your team and win the match (either by eliminating the opposing team or securing their base) for victory!
Date of event: 19th May, 2012 (Saturday) – 20th May, 2012 (Sunday)
Time of event: 1st session 2 – 4pm (SG, MY, PH), 1 – 3pm (TH). 2nd session 6 – 8pm (SG, MY, PH), 5 – 7pm (TH)
Tiers Allowed:
Tanks up to tier 4
Artillery level : 2
Tank destroyer level : 3
Light tank level : 4
Medium tank level : 4
Heavy tank level : 4
Victory Conditions:
Protect your own VIP
Win the match by either eliminating the opposing team or capturing their base
BONUS: The player who lands the killing blow on the opposing team’s VIP will get an additional 300 gold, even if the player is in the losing team.
Prizes:
The winning team will receive 4,500 gold which will be shared among all the players in the team.
Special Offer: Path to the IS-3 (NA)
Tankers!
In honor of the IS-3 being approved for service, we've got a helpful offer for all of our players working down the Soviet heavy line. Throughout the the war the KV and IS lines continually evolved, and ultimately culminated in the rolling out of the IS-3. We hope, with this assistance, all those would be IS-3 owners out there will achieve their goal even faster.
Starting at 07:30 PDT (14:30 UTC) on May 18, 2012 and lasting until 07:30 PDT on May 21, 2012 (14:30 UTC) the following discounts and bonuses will be active. Curious what time this is in your region? Use this handy Time Zone Converter to help you out.
Premium account discount: 3 days for the price of 1
Premium account discount: 7 days for the price of 3
50% discount for the following tanks:
T-28
KV-1S
KV-1
T-150
IS
Please note that selling the above-mentioned vehicles during the special will return 50% of their current sale price.
Be sure to take advantage of these discounts and bonuses while they last. On May 21, 2012 the above-mentioned items will return to normal price!
Crew Voices and Their Meanings
Crew Voices and Their Meanings
Credit : Worldoftanksguide
Shot Bounced
We didn't even scratch them!
That one didn't go through!
We didn't penetrate their armor!
It bounced off!
That one ricocheted!
Ricochet.
We've just dinged them.
Shot Penetrated
Punched right through their armor!
We've hit them hard!
They're hit!
Another one like that should finish them off!
Nice shot!
Enemy is hit.
Enemy armor is damaged.
Penetration.
We've got them.
Critical Damage To Enemy
Critical hit!
We nailed them bad!
Thats gotta hurt!
Looks like that one went right through!
Splash Damage To Enemy
That was close!
They're right outside!
Enemy On Fire
Enemy on fire!
Enemy fuel tank is hit!
We've torched him!
We lit that one up good!
Enemy Knocked Out
Enemy destroyed!
Another one down!
Enemy vehicle eliminated!
Gotcha!
Enemy vehicle knocked out!
Got'em!
We finished him off!
Hes gone - find us another target!
They're knocked out.
Enemy armor is destroyed.
Enemy vehicle destroyed!
Friendly Fire
That was one of ours!
We've killed a friendly!
We've destroyed one of our own vehicles!
We've hit one of our own vehicles!
Player On Fire
We're on fire! Put it out!
Put out the fire!
Grab a fire extinguisher and put that out!
Smother those flames!
Fire, put it out quickly!
We're on fire!
Fire Extinguished
The fire is out!
We've put out the fire!
The fire is extinguished!
We've put out the flames!
Player Knocked Out
We're done for!
Bail out. This vehicle has had it!
Vehicle destroyed!
We're done for! Get out!
Bail out! We're finished!
We've had it! Let's get out of here!
Auto-aim Target Locked On
Target acquired!
Target locked!
Ready to fire on target!
Permission to engage!
Ready to fire
Auto-aim Target Lost
I can't see them anymore!
We've lost the target!
Target has moved away!
Where did the target go?
Target lost.
I don’t see the target.
Commander Killed
The Commander is knocked out!
The Commander is hit!
Driver Killed
Our Driver is dead We can barely move!
The Driver is hit! We can't go very fast!
The Drivers a goner! The controls aren't responding!
Gunner Killed
Gunner is dead! We're shooting blind!
Gunners gone - somebody get on the gun!
Loader Killed
The Loader is dead! Our rate of fire is slow!
Our Loader is gone! We can't fire as fast!
The Loader bought the farm!
They got our Loader!
Radio Operator Killed
The Radioman is dead! Our Radio range is reduced!
Our Radioman is hit! Radio range has dropped!
They got the Radioman! Stay close to other vehicles!
Ammo Damaged
Our ammunition rack was hit!
Ammo hit! We're lucky it didn't blow!
We've lost some ammo, but at least it didn’t explode.
Engine Damaged
The engine is damaged! We've slowed down!
We're losing power!
The engine is cutting out!
They hit the engine! We're losing speed!
We've lost half of our engine power.
The engine is smoking.
Engine Destroyed
Engine stalled, we can't move!
Critical engine damage - we're stopped!
They hit the engine! We can't move!
They've taken out our engine - we're stuck!
Critical engine damage - we're stuck here.
Our engine is knocked out.
Engine Repaired
Engine fixed. Let's move on!
We've fixed the engine, but we can't go too fast!
The engine is holding together for now - don't push it!
The engine is fixed, but its not going to hold up the speed.
We've repaired the engine, but we can't go very fast.
Fuel Tank Damaged
Fuel tank hit!
Our gas tank is hit!
We've been hit in the fuel tank!
Our fuel tank is hit! We've lost half our gas.
Our gas tank's corrupted
Gun Damaged
Main gun hit!
Main gun damaged! We've lost accuracy!
Our cannon was hit!
Our main gun is damaged. Its working but not very well.
The main gun is damaged. We cant fire accurately.
Gun Destroyed
Main gun destroyed We can't shoot!
Main gun knocked out!
They've knocked out our cannon!
Our cannon is destroyed!
The main gun is destroyed.
They took out our gun.
The main gun is knocked out!
Gun Repaired
Main gun repaired but its not going to shoot straight anymore!
The cannon is up but the sights are still off!
The main gun is working but not very well.
The main gun is up, but accuracy is off.
We've fixed the main gun, but its still not very accurate.
Radio Damaged
Radio hit! We can only talk locally.
Radio is hit! Radio range decreased
The Radio is damaged! See if you can raise anyone!
The Radio is hit. We cannot raise anyone outside this area.
The antena is damaged! We can only talk locally.
Sighting Device Damaged
Optics hit! Spotting range reduced!
The periscope is damaged! Its hard to see!
Vision devices damaged - visibility decreased!
The rangefinder is hit.
Sighting Device Destroyed
Spotting range reduced to 50 meters.
Viewfinder knocked out! We can hardly see anything!
They've hit our viewports! Can't see anything!
We can barely see through the scope, nothing pass 50 meters.
The range finder took a hit, we can only shoot close targets.
Sighting Device Repaired
Optics repaired!
Viewfinder back up - visibility increased!
We've cleared the viewports! Keep your eyes open!
We've got the range finder working, but it's fragile.
The periscope is fixed, but it's still fragile.
Turret Rotator Damaged
Turret hit, rotating speed decreased.
Turret ring hit - its moving slowly!
They hit the turret controls!
The turret ring is damaged, we can barely turn it.
Turret Rotator Destroyed
Turret jammed!
They destroyed the turret controls!
The turret is stuck!
The turret controls are busted, we can't turn it.
Turret Rotator Repaired
The turret is fixed, but its still not turning quickly!
The turret works now, but be gentle with it!
You can turn the turret slowly now.
We've fixed the turret, but it still not turning very fast.
Try rotaining the turret slowly, it should be working now.
Track Damaged
Our track is hit! It could break any minute!
A track is damaged!
One of our tracks was hit!
One of ours tracks is damaged!
Track hit!
Track Destroyed
One of our tracks is gone! We can't move!
We've lost a track! We're immobilized!
They blew off our track! We're stuck!
We're immobilized!
We've lost a track!
Track Repaired
Track fixed, let's roll!
Track repaired, drive on!
We fixed the track! Get going!
Tracks up, lets roll!
We fixed the track, let's roll!
Community Gathering: Los Angeles (NA)
We'll be in Los Angeles for E3 this year, and while we're in the neighborhood we want to meet some of our players who live, or just happen to be, in the Southern California area! We've booked the VIP lanes at Lucky Strike bowling on the evening of Thursday June 7th. The bowling, food, and drinks are on us!
The gathering will take place from 7 to 9pm PST. Be sure to let us know in the comments if you are interested in attending! Due to space constraints, there is only room for 40 attendees. We will choose these lucky players at random from the comments, and post a list of the winners on May 25th.
You have from now until 8:00am PST on May 25th to leave a comment on the thread letting us know that you're interested and would be able to make it on the specified date and time. We'll close the thread then, and post a guest list shortly thereafter.
Heads up! Lucky Strike has a dress code that you'll need to conform to if you'd like to get in the front door.
Please note that you must be 21 or older to attend this particular player gathering
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